The world of games claims to be a vast world where players can temporarily put aside the constraints of reality, become different characters, and experience different lives. However, just as we continue to pursue our ideals in reality, games also make us reflect on what we are pursuing in reality to a certain extent. Especially in some works like “Mingchao”, the setting of game characters is not only a form of entertainment, but also a profound questioning of the hearts of modern people. These characters we play are not only spokespersons in the virtual world, but also may be reflecting our deepest fears, desires and dreams.
Game world: What exactly are we paying for?
Games, a seemingly simple form of entertainment, have a huge influence behind them. In this virtual world woven by light and shadow, players continue to spend time and energy to pursue certain achievements, unlock challenges one after another, and experience the excitement and excitement that cannot happen to them. Although the game setting includes fighting, adventure and exploration, the deeper thinking it brings often surfaces inadvertently.
Take the new characters Zanni and Xiakong in version 2.3 of “Mingchao” for example. Their settings are full of dynamics and layers, and their respective background stories have also triggered people’s reflection: In the character settings full of contradictions and struggles, are we fighting for these virtual characters, or are we paying for the ideals and dreams we have pursued?
Zanni, as a diffraction resonator in the game, her powerful ability does not come from some kind of God-given power, but is forged in constant challenges and self-breakthroughs. She never compromises easily, and fights against the shackles of fate, making her the invincible warrior. Behind her power are countless loneliness and silence, unspeakable pain and struggle. She is like a symbol of some kind – the unyielding and unyielding power deep in the hearts of each of us.
And Xiakong’s existence is the other pole of contrast. As a pneumatic resonator, her power embodies rationality and wisdom, and is a prediction and thinking about the future. Her fighting style is calm and precise, with a deep sense of power. Xia Kong’s revelation to us is not to accumulate strength through rebellion, but through silent thinking and patient waiting, and finally to welcome our own victory. Her wisdom allows us to see another possibility: perhaps we do not need to face the challenges of the world like Zanni, but to find our own direction through inner peace and deep thinking.
These two characters represent two completely different sources of power in the game. And the existence of these two powers seems to be the way we constantly make choices in the real world: sometimes we have to forge ahead and break through ourselves; sometimes, we have to calm down and discover the essence of things and find another way. Games are not only entertainment, they allow us to see possible directions in confusion and pressure, and also allow us to find the meaning of our pursuit in this seemingly unsolvable world.
Role setting of the game: Are we imitating reality or losing ourselves?
Many people play games not only for the fun of the game itself, but also for seeking a kind of “self” in it. This is a complex psychological process. In the virtual world, we can choose to be anyone we want to be, and choose different professions and abilities. This experience of playing different roles in the game makes many people feel that they are temporarily out of the pressure and constraints of reality. Some players even find satisfaction and sense of accomplishment in the game world that they have never experienced before.
But the question is, when we continue to shape a new “self” in the game world, have we lost our cognition and persistence of our real self? We are getting more and more involved in it, confusing the characters in the game with ourselves, and equating the honor in the virtual world with the goals in real life. Many people win repeatedly in the game, but feel powerless in real life. The victory in the game gives them a short-term pleasure, while the failure and pressure in reality often make them at a loss.
The setting of the two characters, Zanni and Xiakong, may be a response to this phenomenon to some extent. Their power is not only the power of weapons and skills, but also the spirit and ideas behind them. Zanni’s indomitable spirit is a symbol of fighting power, but her inner world is also full of bitterness and unspeakable loneliness; while Xiakong’s calmness and rationality are the pursuit of self-control and depth of thinking. Her power is not a simple explosion, but a deep understanding of accumulation and rationality.
This may be a core idea that “Mingchao” hopes to convey: what is pursued in the virtual world is not only the victory of the character, but also the inner growth and awakening. And this awakening is often truly realized when we cannot escape from reality.
Finding oneself in the game: escape or growth?
We can temporarily escape from reality in the game to experience miracles that cannot be achieved in reality. Just like the characters in “Mingchao”, they represent different life choices and paths-some are warriors who catch up in adversity, and some are wise men who analyze calmly. And each of us may find some resonance in these two characters, or find a possibility of realizing ourselves in life.
But the key issue is that the game is only a virtual world after all. The sense of accomplishment and identity we get in the game is temporary, even empty. If we rely too much on the role settings in the game, we will eventually get lost in the virtual world and forget how to face the challenges of reality.
Therefore, returning to reality, we should understand that the pleasure and inspiration brought by the game should be a starting point for us to face the real world, rather than a tool for escape. In the world of games, we can have more choices and freedom, but in real life, we need to find our own strength and wisdom in difficult situations.
Conclusion: How do we face ourselves outside the game?
As Zanni and Xiakong show, the game is not only a presentation of battles and adventures, but also a process of self-exploration and reflection. Our achievements and failures in the game often reflect our understanding and attitude towards reality. Just like these virtual characters, we are constantly struggling, growing and surpassing ourselves in life.
However, in the end, we must understand that the virtual world cannot replace real life after all. The inspiration brought to us by the game should be the source of our strength to face reality again. The characters in the virtual world may have many advantages that can be imitated, but the most important thing is how to find our own path in real life.